FIRST GLANCE.....INTERVIEW
Interview with Timothy Marois (Founder/Creator of Nate) Interview by: Clifton A. Johnson
(Network Auto Trade Engine)
Nate is a program built off of phpAS (php arcade script), it is a specialized program for trading traffic within partners. Nate is an automatic engine that helps create, define and manage such trades. As Nate grows and more and more additions become available and installed, as the structure of phpAS script becomes scattered into the main components of Nate itself, I could say Nate is pretty much becoming it’s own full script. It started off with just modifications and small features to improve the original script of phpAS.
Well.. Like I said previously Nate is an auto engine that helps the site maintain itself. Nate tries to take on jobs that the webmaster would be doing without Nate, it has definitely helped save lots of time and continues to improve the quality and the value of the website(s) and their trades.
Okay, Nate will keep your site maintained (such as updated with trading and making sure your trades will not fall behind when your not around. It will email you alerts (if requested), it makes sure sites are hitting and sending the ratio you set it as. The only time Nate will not be able to send the traffic that you owe to your partnered sites; is when your site becomes flooded with credits such as you not having enough traffic to spread to your partners. Nate’s ultimate design is to help you manage your trades and make sure with all the nice little tweaks to the system that your main trading ablity does not get flooded with owed credits.
Nate was created back in 2007 when and before there where auto trade engines (or auto trading scripts) on most and every arcade. It was more of an idea back then and was originally built with a friend of mine (at that time). Nate was originally built on the GSS (Game Site Script), later finding out that GSS was unable to handle a heavy load of traffic, so we made the decision to convert and move Nate’s main components on the structure of phpAS (php arcade script). Nate first got it’s name back in 2008 from the help of Dave (another friend/partner in the gaming industry, the owner of SevaD3 Network).
Yes Nate was originally on multiple websites for a few reasons. Mainly for testing in larger quantities of traffic, and also we have had some clients that liked the idea of Nate and saw its capabilities then wanted to sponsor it. Nate versions 1-3 where only released on (SevaD3 and LTcolor Network) at that time. Nate version 4 is currently or was on some websites. Nate was never officially marked
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Nate version 4
down as a completed project. We grew on the features as time went on; version 2, version 3 then version 4. So you could say during 1-4 periods Nate was never a completed product, that was mainly due to consistent amounts of changes and updates. Once a major change to the interface and the trade algorithms, Nate got a new version title.
Nate Alpha
Nate’s most current version for 2009 is Nate 5 also known as Nate Alpha. Nate Alpha will and should be a completed project/product for the first time in Nate’s history, hence (Alpha). Nate Alpha is also the first Nate to have a completely new security system.
Yes, like I’ve explained before, Nate has been sold to a few clients (most of which never got the full Nate but only has modified versions of their script with Nate features. I was not really in the mood to start selling Nate to generally everyone as it still was in beta testing and never marked as completed product.
As of Nate Alpha and it’s more superior class of skills and tools built into the system. I was only going to think of selling to prime friends and private clientele, people that I can trust. With how scripts go about trading and back-selling I would lose the value of Nate very quickly if this was released to the general public.
Of course, there will always be more updates, and features to be put into play. I know I will want to expand the tools as time goes on, I’ve planned to create a Nate 6 calling it Nate Delta and Nate Omega (nate7) for years ahead of time; but lets not get to ahead of ourselves here and think on the task at hand. Nate Alpha is what we are currently working on and should be wrapping up as a fully completed product for 2009.
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Nate Alpha (nate5)
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Nate Delta (nate6)
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Nate Omega (nate7)
Well, not to get into great detail as for the upcoming versions of Nate, but I would have to say coding is a gift, some people got it, some people rather do design. You just have to think creative; think of what you would like this to do. I used to think what can I improve; what can I develop that would take task away from my everyday job? What can I do to make my site not need me anymore? Those are generally the ideas I’ve used to help develop and design a much sophisticated engine.
I’ve planned and worked towards making Nate do more and more of my work on a day to day basis; such as trading traffic more effective and evenly. Blocking and banning IPs that try to access Nates Administrative system and keeping the website(s) updated consistently. My ultimate goal for the upcoming versions is to make Nate do just about everything from managing trade sites depending on quality (not quantity), and adjusting ratios and talking to webmasters (through email) on expanding and improving trade percentages. The rest of Nates big ideas are pretty much under closed doors and will be shown when they become more realistic.
Thank you Tim, It was a pleasure to learn more about your system and future plans of development.
Interview by: Clifton A. Johnson